Tokyo Communication
- Client
- Self-initiated
- Year
- 2002
- Field
- Editorial, Print
- Role
- Research and design
An editorial book exploring the history of video games, created for the ISTD 2002 Awards brief Tokyo Communication.
Brief
Respond to the title through a subject connected to Japan, drawing on material gathered during a visit to the country.
Design
I combined my own photography and material from the trip with extensively reworked video game imagery. An editorial grid brought that photographic research and experimental image-making into one format, while changes in image scale, typography and density reflected the visual character of the subject.
Result
A bound book submitted to the ISTD 2002 Awards, with supporting poster work.
















